Here's a more complete render of the Nissan 240sx.
This image is not my final render but merely a higher res test of the shader and overall feel.
It is, however, getting closer to what I'm going for. I still haven't perfected using the physical sky in maya just yet, for now I just used the IBL method.
This image is not my final render but merely a higher res test of the shader and overall feel.
It is, however, getting closer to what I'm going for. I still haven't perfected using the physical sky in maya just yet, for now I just used the IBL method.
